{"version":"1.0","provider_name":"ESAT Valencia","provider_url":"https:\/\/www.esat.es\/en\/","title":"Un motor gr\u00e1fico para la historia: id Tech - ESAT Valencia - Escuela Superior de Arte y Tecnolog\u00eda","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"4R6bdz5fci\"><a href=\"https:\/\/www.esat.es\/en\/un-motor-grafico-para-la-historia-id-tech\/\">Un motor gr\u00e1fico para la historia: id Tech<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.esat.es\/en\/un-motor-grafico-para-la-historia-id-tech\/embed\/#?secret=4R6bdz5fci\" width=\"600\" height=\"338\" title=\"&#8220;Un motor gr\u00e1fico para la historia: id Tech&#8221; &#8212; ESAT Valencia\" data-secret=\"4R6bdz5fci\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.esat.es\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/www.esat.es\/wp-content\/uploads\/doom-2016.jpg","thumbnail_width":1024,"thumbnail_height":538,"description":"Si bien cada vez se utilizan en un n\u00famero de juegos menor. Los motores gr\u00e1ficos de id Software han marcado el paso de la industria de los videojuegos desde hace m\u00e1s de dos d\u00e9cadas. John Carmack fue el precursor y cabeza visible de muchos de ellos, unos motores que en sus versiones 2, 3 y 4 eran programas abiertos bajo &hellip;"}