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HND Studies

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  • HND in Computing Videogames Programming

HND in Computing Videogames ProgrammingHND in Computing

Free
HND in Computing Videogames Programming

HND in Computing (Videogames Programming): British Official Diploma of 120 ECTS credits.
Optional Top Up Year in United Kingdom: Bachelor's Degree 180 ECTS (Teesside University in Middlesbrough, Sheffield-Hallam University, Coventry University).

  • Description
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Stand out in the games industry

The HND in Computing (Videogames Programming) is a full studies program, focused on training both professional developers and experts in technology, who will be working in the Videogames industry. This program gives our students the opportunity to join up the last year of an Honours Bachelor Degree in British Universities, or to be part of a development team for Videogames producers. The studies are divided into 3 academic years.

The first year is an intensive course on Information Technology and the technological basis for video games, which serves as a prologue and introduction to the most advanced programming subjects studied in later courses. The second and third years are composed entirely of subjects related to the development of video games: both areas of production (such as project management or teamwork), game design and especially programming, emphasizing disciplines such as graphics programming, video game engines, artificial intelligence, networking or hardware architectures, and low-level programming.

All subjects are taught by professional experts in the Videogames Industry or Technological Investigation. In addition, each academic year relies on a school load dedicated to improving the technical, spoken and written English of our students, as well as preparing them to be able to accomplish English technical presentations and public speaking. Those students interested in learning Japanese, can also sign up for Japanese subjects to get familiar with the language and Japanese culture, which is well known to have a great influence in the industry and publication of Videogames. Students belonging to the third year must successfully complete a Videogame Project in order to graduate.

This project will be done together with students from the HND of Computer Game Animation. Students from both courses will form mixed teams and will be supervised by an instructor of the Videogames Industry, who acts as a mentor for each one of the teams and will guide them in order to obtain a high standard game developed by them.

Study Videogames Programming in ESAT

Final Videogames Projects Preproduction 2020-2021

Final Videogames Projects Preproduction 2019-2020

About ESAT

Work in the videogames sector

The Videogames Industry is an exciting sector. It is the entertainment sector with the highest income in the 21st century. Worldwide turnover exceeds 90,000 million dollars and has a growth rate of more than 10%. The generation of employment in Spain grows at a rate higher than 22% in the last year. In Spain alone, the turnover growth from 2015 to 2016 was 21%. The companies invoiced more than 617 million euros. It is a completely heterogeneous industry, where they can be accommodated from multi million dollar projects, carried out by large highly specialized teams, to independent proposals, developed by smaller and more dynamic multidisciplinary teams. Professional outings:

  • Technology Programmer and Low Level.
  •  Gameplay Programmer.
  •  Graphic Programmer.
  •  Network Administrator and Programmer.
  •  Game Designer.
  •  Level Designer.
  •  Graphic Engine Programmer.
  •  Serious Game Programmer focused on Health, Education and Safety.
  •  Developer for Videogame Artificial Intelligence.
  •  Interactive Applications Developer.

Meet the videogames created by our students

Testimonials from our Computing Videogames Programming alumni

Alumnos ESAT
Víctor ÁvilaRockstarEntré en la ESAT en 2015 recién salido de bachillerato y sin conocimientos previos de programación, pero con mucha curiosidad por el apartado técnico de los videojuegos. Lo que encontré fueron profesores muy dinámicos y profesionales capaces de convertir mi curiosidad en motivación por el medio y las distintas disciplinas. En especial, la programación gráfica me gustó tanto que dediqué todo mi último año de carrera en Sheffield Hallam University a ello, y he tenido la suerte de poder dedicarme a ello como Graphics Programmer en Rockstar North desde 2019, trabajando en algunos de los proyectos más ambiciosos de la industria.
Alumnos ESAT
Emili TarongerDigital Legends – UbisoftTras ser senior programmer en Digital Legends he sido fichado como Engine Programmer Lead para uno de los mejores proyectos de Ubisoft. ESAT fue la base de todo esto tan alucinante que me está ocurriendo.
Alumnos ESAT
Jose Manuel NaranjoUbisoftDesde pequeño he estado rodeado de juegos y consolas, algo que siempre generó en mí una profunda curiosidad en como se hacen videojuegos. Empecé mis estudios… [+]
Alumnos ESAT
Fran RuizSocial Point-King-ScopelyMi pasión por los videojuegos se vio colmada y consolidada con la gran base que me aportó ESAT, pudiendo entrar a trabajar automáticamente, al finalizar, en Social point, luego King, Scopely…
Me he convertido en el profesional que soñaba…
Alumnos ESAT
Sergio AlapontSumo DigitalComo otros muchos, estudié “Ingeniería informática” en la universidad con la esperanza de cumplir mi sueño de trabajar en la industria del videojuego. Sin embargo, al… [+]
Alumnos ESAT
Fernando FerrandoFuture LighthouseLlegué a la ESAT con la esperanza de poder dedicar mi vida a los videojuegos, desde pequeño siempre quise dedicarme a eso, pero no habían estudios… [+]
Alumnos ESAT
Dani SierraBohemia InteractiveDurante los 3 años de carrera de programación obtenemos un nivel muy alto de desarrollo videojuegos. Esto nos permite terminar la carrera en universidades de Reino… [+]
Alumnos ESAT
Lucas GonzálezTraveller’s Tales / ESATEmpecé mis estudios de videojegos con el HND in Computing en ESAT, la motivación que tenia de crear videojuegos me ayudo a trabajar bastante… [+]
  • 1st Year

    • Computer Architecture
    • Operating systems and networks
    • Databases
      30 minute(s)
    • Computational Geometry
      30 minute(s)
    • Methodology and programming
    • Web Programming
    • Videogame History
    • Videogame Technology
      30 minute(s)
    • Game engines I
      30 minute(s)
    • English I
  • 2nd Year

    • Graphic programming
    • Advanced programming
      30 minute(s)
    • Videogame engines II
      30 minute(s)
    • Network Programming for Videogames
      30 minute(s)
    • Cybersecurity
    • Videogames Design
      30 minute(s)
    • Algorithms and Techniques for Artificial Intelligence
      30 minute(s)
    • Low level programming I
    • Videogame publishing
    • 3D modeling and animation for programming
    • English II
  • 3rd Year

    • Software Engineering
      30 minute(s)
    • High Level programming
    • Low level programming II
      30 minute(s)
    • Mobile programming
      30 minute(s)
    • Graphic engines programming
      30 minute(s)
    • Artificial intelligence programming in video games
    • Video game engines III
    • Final Project
    • English III

Access conditions

Any of the following leads to a personal interview in order to be able to study in our School:

  • BUP, FP2, FP medio (middle grade of vocational training).
  • 1st scientific baccalaureate.
  • 2nd scientific baccalaureate LOGSE, PAU 25 years old.
  • Foreign studies that equals the Spanish baccalaureate.
  • CFGS or CFGM – with an overcome CFGS qualifying exam.

Vocational Training Courses:

  • Students who had already studied a Computer Engineering Degree, can directly accede onto the 2nd Year of Videogames Programming, by passing a personal interview where their CV will be reviewed. Any subject validation concerning Vocational Training Courses will be taken in consideration by our management.

Ability Test:

  • Students over 18 years old have two options: have an interview with our admittance department, where a review of their personal project will be carried out, or by submitting a reference letter.

If you have already done any university studies related to our HNDs, do not hesitate to ask us about the possibility of subject validation.

Fund your studies and pay conveniently

There are different ways to fund your studies. To find out more please visit our Funding information page (Spanish), download Ibercaja's information leaflet (Spanish), or direct your queries to:

Federico Sanjuan
Chief Financial Officer at ESAT
Phone: (+34) 963 155 637
fsanjuan@esat.es

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    Further info and enrollment

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    Alumni and industry professionals who value us

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